This is the first release of the Snej-Mod as a D2SE Modmanager plugin. The complete Modlauncher is now
a project on its own to support other Mods too. The fixed Snej6005.dll is already included and some more optimizations
of the Displayroutines had been made. The next release 6.0.07 will first time use the full power of the new system.
De-Installation:
To Deinstall Snej simply delete the Snej60 folder out of the MODS Folder inside your D2.
Thats really all thanks to the D2SE Modmanager. If you want to keep your Chars then you must first
copy them out of the ./Snej60/save folder.
![D2SE Snej v6.0.06 pre2 sfx]()
This is the first release of the Snej-Mod as a D2SE Modmanager plugin. The complete Modlauncher is now a project on its own to support other Mods too. The fixed Snej6005.dll is already included and some more optimizations of the Displayroutines had been made. The next release 6.0.07 will first time use the full power of the new system. De-Installation: To Deinstall Snej simply delete the Snej60 folder out of the MODS Folder inside your D2. Thats really all thanks to the D2SE Modmanager. If you want to keep your Chars then you must first copy them out of the ./Snej60/save folder.
![D2SE Snej v6.0.06 pre2 sfx](http://media.moddb.com/cache/images/downloads/1/64/63312/thumb_620x2000/snejbwy1235345787h.png)
This is the first release of the Snej-Mod as a D2SE Modmanager plugin. The complete Modlauncher is now a project on its own to support other Mods too. The fixed Snej6005.dll is already included and some more optimizations of the Displayroutines had been made. The next release 6.0.07 will first time use the full power of the new system. De-Installation: To Deinstall Snej simply delete the Snej60 folder out of the MODS Folder inside your D2. Thats really all thanks to the D2SE Modmanager. If you want to keep your Chars then you must first copy them out of the ./Snej60/save folder.